UNDERSCORE THAT HOLDS TENSION AS LONG AS YOUR PLAYER DOES
A horror game’s music has to survive far longer than a trailer’s – it sits under exploration, holds tension through a chase, and has to do it again on the player’s third attempt at the same room. Weary Pines was written for exactly that kind of durability: atmosphere and dread that doesn’t wear out its welcome. License it per project, starting at £9.
WHY GAME DEVELOPERS COME TO US
Most royalty-free horror packs are built for a single trailer moment – one big swell, nothing to sit under twenty minutes of exploration. This catalog leans heavily on ambient dread, drones and underscore built to loop and layer under gameplay rather than compete with it.
A personal, hobby or student game project fits the Creator tier (from £9/track) – covers one finished project outright, monetized or not. Releasing an indie game commercially? Indie Creator explicitly covers in-game and in-app audio for up to three concurrent projects, and Commercial scales past that – see the FAQ below.
GAMES WE’VE SCORED
Real credit, not a demo reel. Click to watch.
UNDERSCORE AND DREAD FOR GAMEPLAY
QUESTIONS GAME DEVELOPERS ASK US
What license covers a personal or hobby horror game project?
The Creator license (from £9/track) covers personal, hobby and student projects as one finished project outright – including a project monetized through platform ad revenue or viewer/player support.
My indie game is a commercial release – what license do I need?
Indie Creator (from £19/track) explicitly covers indie games and apps as in-game or in-app audio, for up to three concurrent projects per purchase. Commercial (from £39/track) scales to unlimited projects within your own company.
Can I loop a track for continuous in-game background music?
Most of the ambient and underscore tracks in this catalog are written to sit under gameplay without demanding attention, which makes them easy to loop. If you need a specific loop point or an extended version, get in touch.
Can I use tracks from more than one Weary Pines collection in the same game?
Yes – nothing restricts you to a single pack. Pick whichever tracks fit each area or moment, across any collection, and license each one at the tier your project needs.Scoring more than a couple of tracks? Full Vault Access covers the entire catalog under one license.
What if my game moves to a publisher or a much bigger release than originally planned?
Indie Creator and Commercial both cover in-game audio without a platform restriction, but if a publisher deal changes the scale of the release significantly, it is worth checking in so we can confirm the right tier.
Is this music built for constant tension, or does it work for quieter puzzle and exploration moments too?
Both – the catalog spans from sparse, barely-there ambience for exploration to full chase-cue intensity, so it is worth previewing a few tracks below rather than assuming one mood fits your whole game.
NEED MORE THAN GAME UNDERSCORE?
This page is a curated slice of a much bigger catalog – slashers, true crime, sci-fi dread, sound effects and more. If something calls for a different mood, it is probably already in the Vault.
BROWSE THE FULL VAULT